Light Speed!

Light Speed! is an OpenGL-based program which illustrates the effects of special relativity on the appearance of moving objects. When an object accelerates past a few million meters per second, these effects begin to grow noticeable, becoming more and more pronounced as the speed of light is approached. These relativistic effects are viewpoint-dependent, and include shifts in length, object hue, brightness and shape.

The moving object is, by default, a geometric lattice. 3D Studio and LightWave 3D objects may be imported as well. Best of all, the simulator is completely interactive, rendering the exotic distortions in real-time!

Last updated 4 Aug, 2003


User level: Submit a level

User Rating:

Homepage

License(s) :

MPL

Rate it!

 

About

Leadership
Requirements
  • OpenGL or Mesa 3D; GTK+ 1.0.1 or later (Use Requirement)
  • GtkGLArea (Build Prerequisite)
  • libtiff (Weak Prerequisite)
  • libpng (Weak Prerequisite)
Related Projects

Xplanet

Versions

1.2-222

1.2-222 stable released 2003-08-04

User Community and Support

General Resources
Support Resources

Development

Developer Resources
Bug Tracking Resources
 

Please send comments on these web pages to bug-directory@fsf.org, send other questions to info@fsf.org.

Copyright © 2000 - 2009 Free Software Foundation, Inc., 51 Franklin Street, 5th Floor, Boston, MA 02110-1301, USA

The copyright licensing notice below applies to this text. Any software described in this text has its own copyright notice and license, which can usually be found in the distribution itself.

Permission is granted to copy, distribute, and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.